/** Use JWS to modify MyApplet15.java (previously Neko.java 
 ** on pp. 236-238 of the text) so that Neko has a more unusual 
 ** (weird?) behavior or a more interesting background image or
 ** color chosen by you. Note that since the Neko images aren't
 ** nicely cropped, they carry a white square with them. So, one
 ** possibility would be to create a maze with a colored background
 ** and white paths. Also, edit MyApplet15.html in the project 
 ** directory, both to run the MyApplet15.class file you create,
 ** and so that everything looks nice and works properly.        **/

import java.awt.*;
import java.applet.Applet;

public class MyApplet15 extends java.applet.Applet
    implements Runnable {

    Image nekopics[] = new Image[9];
    Image currentimg;
    Thread runner;
    int xpos;
    int ypos = 200;
    int a;
    int b;
    
 
   
    
    
   
    

    public void init() {
        String nekosrc[] = { "right1.gif", "right2.gif",
            "stop.gif", "yawn.gif", "scratch1.gif",
            "scratch2.gif","sleep1.gif", "sleep2.gif",
            "awake.gif", };

        for (int i=0; i < nekopics.length; i++) {
            nekopics[i] = getImage(getCodeBase(),
            "images/" + nekosrc[i]);
	    
	
    }
}
    public void start() {
        if (runner == null) {
            runner = new Thread(this);
            runner.start();
        }
    }
    
    public void stop() {
        if (runner != null) {
            runner.stop();
            runner = null;
        }
    }

    public void run() {
        setBackground(Color.white);

        // run from one side of the screen to the middle
        nekorun(0, size().width / 2);

        // stop and pause
        //currentimg = nekopics[2];
        //repaint();
        //pause(1000);

        
        //scratch four times
       //nekoscratch(4);

         //sleep for 5 "turns"
        //nekosleep(5);
	
	
	// yawn
        //currentimg = nekopics[3];
        //repaint();
        //pause(1000);


        // wake up and run off
        //currentimg = nekopics[8];
        //repaint();
        //pause(500);
        nekorun(xpos, size().width + 10);
	
	//dog running
	//currentimg = nekopics[9];
	//repaint();
	//pause(500);
	//nekorun(xpos, size().width + 10);
    }

    void nekorun(int start, int end) {
        for (int i = start; i < end; i += 10) {
	 a = (int)Math.floor(Math.random() * 30);
	 b = (int)Math.floor(Math.random() * 30);
            xpos = i;
	    ypos = 50 + b;
            // swap images
            if (currentimg == nekopics[0])
                currentimg = nekopics[1];
            else currentimg = nekopics[0];
                repaint();
            pause(150);
        }
    }


    void nekoscratch(int numtimes) {
        for (int i = numtimes; i > 0; i--) {
            currentimg = nekopics[4];
            repaint();
            pause(150);
            currentimg = nekopics[5];
            repaint();
            pause(150);
        }
    }

    void nekosleep(int numtimes) {
        for (int i = numtimes; i > 0; i--) {
            currentimg = nekopics[6];
            repaint();
            pause(250);
            currentimg = nekopics[7];
            repaint();
            pause(250);
        }
    }

    void pause(int time) {
        try { Thread.sleep(time); }
        catch (InterruptedException e) { }
    }

    public void paint(Graphics g) 
    { 
     
      
    g.drawString("Neko just got out of school!!!!", 5, 25);
        if (currentimg != null)
            g.drawImage(currentimg, xpos, ypos, this);
    }
}
